Let's Pretend
Apr. 13th, 2010 11:24 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)

So what I'm doing is this - using this post as a braindump for the various things that may make interesting articles, and inviting input as to what people would like to explore and indeed comment upon from their points of view. That will at least give me a chance to prioritise my ideas.
So... ideas:
"Why so down on fluff?" - useful character exploration or pointless rambling?
"Shaping a story" - Forward planning without stifling input
"Referee mindset v Player Mindset, or 'Whose is this character anyway?'" - When is it appropriate to put story ahead of character
"Keeping things moving." - Four pages of conversation later, has anything been achieved?
"Planned or Freeform" - Does a thread need a direction in advance?
"Courtesy Tags" - Letting other players know what isn't immediately obvious
"Paradigm" - literary or cinematic
no subject
Date: 2010-04-13 10:39 am (UTC)1. "Planned or Freeform" - Does a thread need a direction in advance?
2. "Keeping things moving." - Four pages of conversation later, has anything been achieved?
3. "Referee mindset v Player Mindset, or 'Whose is this character anyway?'" - When is it appropriate to put story ahead of character
4. "Courtesy Tags" - Letting other players know what isn't immediately obvious
5. "Shaping a story" - Forward planning without stifling input
6. "Why so down on fluff?" - useful character exploration or pointless rambling?
I would also be interested in an exploration of player etiquette.
New topic
Date: 2010-04-13 10:49 am (UTC)I've noticed that sometimes threads develop as though they are excerpts from a novel,other times as though they are scenes from a talkie. Does this have an impact on the play itself and if so what are the advantages and disadvantages of each form.
no subject
Date: 2010-04-13 03:07 pm (UTC)1) Planned or Freeform
2) Courtesy tags
3) Keeping things moving
4) Referee mindest vs. Player mindset
5) Paradigm
6) Shaping a story
7) Why so down on fluff?
no subject
Date: 2010-04-13 04:57 pm (UTC)Then I would focus on the actual playing..
"Referee mindset v Player Mindset, or 'Whose is this character anyway?'" - When is it appropriate to put story ahead of character
"Courtesy Tags" - Letting other players know what isn't immediately obvious all that should go there then
with the last being
"Keeping things moving." - Four pages of conversation later, has anything been achieved?
I think that would be the practical way..
since if you want to start playing you need an idea first, then agreeon the way to play, then play, and at one point it is going to end.
I would also add a chapter on
" How to play instead of write- on how you make a post that others can respond to.. "
And
" Close to yourself or quite the opposite" on how to make an interesting but real character?
no subject
Date: 2010-04-13 05:42 pm (UTC)1- Shaping a story (because I often have trouble deciding where to start, or where to fit in)
2- Planned or Freeform (because it ties in so closely with the above)
3- Keeping things moving
4- Referee mindest vs. Player mindset
5- Courtesy tags
6- Paradigm
7- Why so down on fluff?
I love Liek's idea about playing vs writing.
Also... how about something re: entering/leaving threads... how to stay involved/keep playing, when a group thread moves faster than you are.
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Date: 2010-04-14 02:15 pm (UTC)I like Chris' idea about entering/leaving threads, but also how about something for people who are new? I was reading sf for quite a while before I started joining in, because it was a scary thing to actually create a character and try to find a way to insert them when there's so much already written and so many relationships already established. So maybe advice for newbies? I still feel like I could use it sometimes >_>'.
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Date: 2010-04-14 02:20 pm (UTC)I'll write some thoughts down then on what may or may not help, but I may not be the ideal person to do it since I haven't really been in your position successfully (I founded SF and abandoned the other site, so I never really got over the problem). You're pretty established now with a few characters in a few different genres... maybe you can give us your ideas on what worked/didn't work for you?
no subject
Date: 2010-04-14 07:15 pm (UTC)I still don't feel pretty established, but that's probably partly to do with the way I've used my characters and how often I get to reply to threads. The character I feel I've used best is Orion, and he's only currently in one thread. I think that whilst a newbie might want to integrate themselves quickly by posting in lots of threads with lots of characters, they can spread themselves a bit too thin and end up having lots of minor characters and no major ones (I use myself as an example here. If only I had a timeturner, I would do things differently).
One of the things that has been the biggest help to me was Alex joining after me, and the fact that I talk to him quite a bit on IRC, but I can't really say "If you're new to rp, get someone else to join after you". I think it was just easier to get to know someone new than break into the already established group.
So I don't really know what I'd suggest - focus on one or two main characters in one or two main threads to start with to develop them? Like I said, I still occasionally feel like I need the guide, so I don't really think I can be much help.