Let's Pretend
Apr. 13th, 2010 11:24 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)

So what I'm doing is this - using this post as a braindump for the various things that may make interesting articles, and inviting input as to what people would like to explore and indeed comment upon from their points of view. That will at least give me a chance to prioritise my ideas.
So... ideas:
"Why so down on fluff?" - useful character exploration or pointless rambling?
"Shaping a story" - Forward planning without stifling input
"Referee mindset v Player Mindset, or 'Whose is this character anyway?'" - When is it appropriate to put story ahead of character
"Keeping things moving." - Four pages of conversation later, has anything been achieved?
"Planned or Freeform" - Does a thread need a direction in advance?
"Courtesy Tags" - Letting other players know what isn't immediately obvious
"Paradigm" - literary or cinematic
New topic
Date: 2010-04-13 10:49 am (UTC)I've noticed that sometimes threads develop as though they are excerpts from a novel,other times as though they are scenes from a talkie. Does this have an impact on the play itself and if so what are the advantages and disadvantages of each form.